FOR4@,MayaFOR4,HEADVERS8.5UVERundefMADEundefCHNGTue, Nov 11, 2008 07:08:11 PMICONundefINFOundefOBJNundefINCLundef(LUNIcmTUNIfilmAUNIdegFINFapplicationmayaFINFproductMaya Unlimited 8.5FINFversion8.5 Service Pack 1FINF"cutIdentifier200705272232-699835FINF+osvMicrosoft Windows 2000 (Build 2195)\nPLUG,VectorRender7.0 - 3.209 - cut 200705280553PLUGshaveNode1.1PLUGfinalRender1.1PLUGMayatomr8.5.1.7m - 3.5.6.7 PLUGTurtleForMaya500.352FOR4pRSSHCREA DepthShaderATTR2aDBLJdepthdepth?PbMÒñ©üDBLE?ðDBLEdepth$@NFOR4(DEXPCREA expression2FLGSnds$FLGSin(CMPDin(FLGSin(FLGS out(STR ­ixp float $depth=.I[0]; float $distance=sqrt(pow(.I[1],2)+pow(.I[2],2)+pow(.I[3],2))/$depth; $distance=1-$distance; .O[0]=$distance; .O[1]=$distance; .O[2]=$distance;FOR4PRSINCREADepth_samplerInfo1FLT3n ?ÿÿFLT3r ?ÿÿFOR4TRLLKCREA Environment_FINAL_lightLinker1FLGS lnk(FLGS slnk(FOR4$SLCTSLCT:time1DBLEo G&FOR4,SLCTSLCT:renderPartitionFLGSstFOR4 SLCTSLCT:renderGlobalsList1FOR40SLCTSLCT:defaultShaderList1FLGSs(FOR40SLCTSLCT:postProcessList1FLGSp(FOR4(SLCTSLCT:defaultRenderUtilityList1FOR4SLCTSLCT :lightList1FOR4ˆSLCTSLCT :lambert1ATTREaFLTJfrRefractBlurryfrrfrbUNKN?ðDBLEATTRNaLI1NfrRefractSamplesfrrfrsUNKN?ð@°@pDBLE@@ATTR@aFLTJfrAnisotropyfranUNKN?ðDBLEATTRAaFLTJfrOrientationfrorUNKN?ðDBLEATTR?aLI1JfrAlignmentfralUNKN@DBLEATTRBaBOLNfrStoreWithGIfrswgUNKN?ðDBLEATTR4aFL3PFLT3DBL3SRT3LNG3frOutDiffusefrodUNKNATTR?aFLThfrOutDiffuseRfrodrfrOutDiffuseUNKNDBLEATTR?aFLThfrOutDiffuseGfrodgfrOutDiffuseUNKNDBLEATTR?aFLThfrOutDiffuseBfrodbfrOutDiffuseUNKNDBLEATTR7aFL3PFLT3DBL3SRT3LNG3frOutDiffuseNSfrodnUNKNATTRDaFLThfrOutDiffuseNSRfrodnrfrOutDiffuseNSUNKNDBLEATTRDaFLThfrOutDiffuseNSGfrodngfrOutDiffuseNSUNKNDBLEATTRDaFLThfrOutDiffuseNSBfrodnbfrOutDiffuseNSUNKNDBLEATTR6aFL3PFLT3DBL3SRT3LNG3frOutSpecularfrospUNKNATTRBaFLThfrOutSpecularRfrosprfrOutSpecularUNKNDBLEATTRBaFLThfrOutSpecularGfrospgfrOutSpecularUNKNDBLEATTRBaFLThfrOutSpecularBfrospbfrOutSpecularUNKNDBLEATTR9aFL3PFLT3DBL3SRT3LNG3frOutSpecularNSfrospnUNKNATTRGaFLThfrOutSpecularNSRfrospnrfrOutSpecularNSUNKNDBLEATTRGaFLThfrOutSpecularNSGfrospngfrOutSpecularNSUNKNDBLEATTRGaFLThfrOutSpecularNSBfrospnbfrOutSpecularNSUNKNDBLEATTR4aFL3PFLT3DBL3SRT3LNG3frOutAmbientfroaUNKNATTR?aFLThfrOutAmbientRfroarfrOutAmbientUNKNDBLEATTR?aFLThfrOutAmbientGfroagfrOutAmbientUNKNDBLEATTR?aFLThfrOutAmbientBfroabfrOutAmbientUNKNDBLEATTR:aFL3PFLT3DBL3SRT3LNG3frOutIncandescencefroiUNKNATTRKaFLThfrOutIncandescenceRfroirfrOutIncandescenceUNKNDBLEATTRKaFLThfrOutIncandescenceGfroigfrOutIncandescenceUNKNDBLEATTRKaFLThfrOutIncandescenceBfroibfrOutIncandescenceUNKNDBLEATTR0aFL3PFLT3DBL3SRT3LNG3frOutGIfrogiUNKNATTR6aFLThfrOutGIRfrogirfrOutGIUNKNDBLEATTR6aFLThfrOutGIGfrogigfrOutGIUNKNDBLEATTR6aFLThfrOutGIBfrogibfrOutGIUNKNDBLEATTR6aFL3PFLT3DBL3SRT3LNG3frOutCausticsfrocsUNKNATTRBaFLThfrOutCausticsRfrocsrfrOutCausticsUNKNDBLEATTRBaFLThfrOutCausticsGfrocsgfrOutCausticsUNKNDBLEATTRBaFLThfrOutCausticsBfrocsbfrOutCausticsUNKNDBLEATTR2aFL3PFLT3DBL3SRT3LNG3frOutSSSfrosssUNKNATTR9aFLThfrOutSSSRfrosssrfrOutSSSUNKNDBLEATTR9aFLThfrOutSSSGfrosssgfrOutSSSUNKNDBLEATTR9aFLThfrOutSSSBfrosssbfrOutSSSUNKNDBLEATTR9aFL3PFLT3DBL3SRT3LNG3frOutReflectionfrorflUNKNATTRGaFLThfrOutReflectionRfrorflrfrOutReflectionUNKNDBLEATTRGaFLThfrOutReflectionGfrorflgfrOutReflectionUNKNDBLEATTRGaFLThfrOutReflectionBfrorflbfrOutReflectionUNKNDBLEATTR9aFL3PFLT3DBL3SRT3LNG3frOutRefractionfrorfrUNKNATTRGaFLThfrOutRefractionRfrorfrrfrOutRefractionUNKNDBLEATTRGaFLThfrOutRefractionGfrorfrgfrOutRefractionUNKNDBLEATTRGaFLThfrOutRefractionBfrorfrbfrOutRefractionUNKNDBLEATTR3aFL3PFLT3DBL3SRT3LNG3frOutNormalfronUNKNATTR=aFLThfrOutNormalXfronxfrOutNormalUNKNDBLEATTR=aFLThfrOutNormalYfronyfrOutNormalUNKNDBLEATTR=aFLThfrOutNormalZfronzfrOutNormalUNKNDBLEFLT3miic AéçAéçAéçFOR4tSLCTSLCT:initialShadingGroupATTR9aFL3PFLT3DBL3SRT3LNG3frInteriorShaderfrintUNKNATTRHaFLThfrInteriorShaderRfrintrfrInteriorShaderUNKNDBLEATTRHaFLThfrInteriorShaderGfrintgfrInteriorShaderUNKNDBLEATTRHaFLThfrInteriorShaderBfrintbfrInteriorShaderUNKNDBLEATTR9aFL3PFLT3DBL3SRT3LNG3frExteriorShaderfrextUNKNATTRHaFLThfrExteriorShaderRfrextrfrExteriorShaderUNKNDBLEATTRHaFLThfrExteriorShaderGfrextgfrExteriorShaderUNKNDBLEATTRHaFLThfrExteriorShaderBfrextbfrExteriorShaderUNKNDBLEATTR1aFL3PFLT3DBL3SRT3LNG3frDiffusefrdpUNKNATTR9aFLThfrDiffuseRfrdprfrDiffuseUNKNDBLEATTR9aFLThfrDiffuseGfrdpgfrDiffuseUNKNDBLEATTR9aFLThfrDiffuseBfrdpbfrDiffuseUNKNDBLEATTR4aFL3PFLT3DBL3SRT3LNG3frDiffuseNSfrdnpUNKNATTR>aFLThfrDiffuseNSRfrdnprfrDiffuseNSUNKNDBLEATTR>aFLThfrDiffuseNSGfrdnpgfrDiffuseNSUNKNDBLEATTR>aFLThfrDiffuseNSBfrdnpbfrDiffuseNSUNKNDBLEATTR3aFL3PFLT3DBL3SRT3LNG3frSpecularfrsppUNKNATTRaFLThfrDiffuseNSRfrdnprfrDiffuseNSUNKNDBLEATTR>aFLThfrDiffuseNSGfrdnpgfrDiffuseNSUNKNDBLEATTR>aFLThfrDiffuseNSBfrdnpbfrDiffuseNSUNKNDBLEATTR3aFL3PFLT3DBL3SRT3LNG3frSpecularfrsppUNKNATTR